My replicas

MP5K PDW, Tokyo Marui, stock [operational].
mG36E, Classic Army, 400 fps, [operational].
Steyr AUG, Classic Army, 400 fps, [operational].
AK47S, Cyma, stock [broken stock, but operational].

Previously:
MP5 SD3, ICS.
Scoped M15 A2 Rifle, 380 fps, Classic Army.
M24, Classic Army, 510 fps.

May 14, 2008

The pleasant game on last sunday

On last sunday I played a pleasant airsoft game. The first for more than two months. I haven't played since my last purchases. So you might say that this was the first time to test my new stuff.

The game took place on the southern borders of Warsaw, on a site where greenhouses used to be some time ago. It consisted of some abandoned buildings and a lot of empty space, covered only with grass and bushes. There was one very important element of this site: a high hill that was the most important place during two scenarios that were played. Below are photos taken from that hill. It was located on the northern side of the site.

From Airsoft from ...








At the very beginning we were divided into two teams, based on our camouflages. Team of players in flecktarn (german) camouflaged jackets versus any other camouflage (woodland (american), DPM (british), polish camo). The guys in german camo (including me) were divided into two smaller teams, one of 4, the other of 11 people. The scenario said that the smaller group were parachutists dropped some time ago on the ground. They were ambushed by the enemy, the second group was supposed to rescue them. After the rescue both teams were supposed to take over the hill. The team that held the hill at the end of the scenario (scheduled to be after 2 hours) was supposed to win.

The scenario wasn't as stupid as it might look. But nobody suspected that half of guys dressed in woodlands, DPMs and polish camos are going to be late for the briefing. At the end of the scenario we counted 15 guys in flecktarns and 30 in the second team. No wonder we had simply no chance to win...

After teams were balanced, the rules were changed. The team that was supposed to take over the hill was now ordered to protect it from their opponents. The attackers started at the other end of the asphalt road you can see on the pictures. We started on the hill the photos were taken from. My friend and I quickly found ourselves a great place -- the right flank. We camped in the building you can see on the right hand side on the last photo. The one that had two trees near. The attackers soon started rushing towards us, we sprayed some BBs at them. Two other guys that lied under those trees went somewhere else and we were on our own. And then the fun started.
Under those threes were two holes in ground, which were a part of sewer system I suppose. The hatches were removed (and probably sold). We agreed that it'd be a good idea to stick near the two holes. If we sat on the ground near, we could shoot above the high grass. If we jumped inside (which was not difficult), we could hide from enemy fire.

The place was great for two reasons. First of all it wasn't stormed by attackers. They found themselves another point to attack. But single enemies tried to walk past us and attack our camp from behind. Since we got our eyes high above ground level, we were warned early enough to shoot those enemies. There were two guys we weren't warned about, but we easily heard their movement in the dry grass. One of them was shot by my friend, the other was "shout-killed" by me some time later. I hid in a dark place and when he was close enough I told him he was dead. As simple as that. ;)



The above photo shows a small group of enemies thinking about what to do. Note that they were in the hot sun while we sat in the cool shade. ;)



This guy had his goggles and binoculars, but didn't have any weapon. ;)



We had a lot of time to make photos. ;)

I must say that AUG was not fully operational. Three or four times it didn't fire when I pulled the trigger. I didn't find any rule when it did and when it didn't work. If it happens again, it'll have to be shipped back for repairs.