My replicas

MP5K PDW, Tokyo Marui, stock [operational].
mG36E, Classic Army, 400 fps, [operational].
Steyr AUG, Classic Army, 400 fps, [operational].
AK47S, Cyma, stock [broken stock, but operational].

Previously:
MP5 SD3, ICS.
Scoped M15 A2 Rifle, 380 fps, Classic Army.
M24, Classic Army, 510 fps.

November 1, 2007

Best airsoft places, #2

Since there's no airsoft game in Żyrardów tomorrow, I'll feed my airsoft hunger with photo-memories.

Today the second place in the contest for the best airsoft place in Poland - the Miami.

This place has nothing to do with Miami and, to be honest, I have no idea why somebody named it this way. It is a place used some time ago for railroad stuff, located in Warsaw.

Here's a photo from Google Maps.



The most important building is the one with the weird shape. It's an old roundhouse. For a better description let's assume it has it's beginning and end. The beginning would be at the left hand side of the building on the satellite photo.

Here's the roundhouse as seen from south.



Here's the inside of the roundhouse. Photo taken while standing at the beginnin of the building. As you can see it is divided in half by a large wall.



Most of the games we played there were very simple. We fought in the roundhouse, one team started at it's end, the other at the beginning. The beginning had couple of rooms on the first floor that would give this team large advantage. In most cases they just started to defend that place, so we changed starting places after each round.

On the following photo you can see the wall. The people are from opposite teams. You can imagine the fun we had. A small note: we have a rule that one cannot put his arm behind any obstacle (wall, door, whatever) and shoot if - he can fire only if he puts his arm, replica and head to see what's inside. :)



The same wall seen from the other end. It was often that two or more people stood at it's end and sprayed BB's to hit or simply scare the other team. Unfortunatelly I don't have a proper photo...



The following photo shows the roundhouse's beginning. The camera was located somewhere near the wall. You can see why the people defending that floor had such an advantage -- they had a perfect place to hide. It looks like it's an end of one of rounds, the defenders get their butts kicked. ;)



Oh, that's me. Marked with red cloth to show that I got killed.



The camper-defender. Note that we don't condemn camping - we set the game rules that campers don't have their advantage. Even if the round rules are that the attacking team must get into one room in a building in a specific time and there's a camper inside that room, it's not difficult to hit him. Three or four people rush inside at the same time - he wouldn't kill them all, would he? ;)



This is the campsite from within.



No explanation necessary...



They made it, the last defender got shot.



Enough photos from the roundhouse.

The Miami had couple other interesting places. For example - an old pool for water in case of fire.





There was one quite large building. Two stories high (ground floor and a basement), one long corridor and many rooms on each floor.





Unfortunatelly, the place got demolished. I am very sad, because it was VERY playable, something like the Q2DM1 map in Quake ][...

Photos were made by me, Mamut, Squarek and probably someone else...

0 komentarze:

Krzysztof Lis said...

Come on... Is this post really so uninteresting that noone has anything to comment? ;p